﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.ComponentModel.DataAnnotations;

namespace GameCode.Models.Admin
{
    public class GameProjectEditModel:BaseModel
    {
        public Guid ID { get; set; }
        [Display(Name = "游戏名称：")]
        public string GameName { get; set; }
        [Display(Name = "特权名称：")]
        public string RightName { get; set; }
        [Display(Name = "游戏描述：")]
        public string GameDescription { get; set; }
        [Display(Name = "官网：")]
        public string WebSite { get; set; }
        [Display(Name = "项目名称：")]
        public string ProjectName { get; set; }
        [Display(Name = "项目编号：")]
        public string ProjectNr { get; set; }
        [Display(Name = "图片链接：")]
        public string LogoLink { get; set; }
        [Display(Name = "服务器名：")]
        public string ServerName { get; set; }
        [Display(Name = "运营商：")]
        public string Operator { get; set; }
        [Display(Name = "运营状态：")]
        public string OperateState { get; set; }
        [Display(Name = "开服日期：")]
        public string OpenDate { get; set; }
        [Display(Name = "特权内容：")]
        public string GiftContent { get; set; }
        [Display(Name = "是否上架：")]
        public bool Effective { get; set; }
        [Display(Name = "顺序：")]
        public int Seq { get; set; }

        [Display(Name = "游戏类型：")]
        public string GameType { get; set; }

        public List<GameType> GameTypeList { get; set; }

        public bool IsNew { get; set; }
    }
}